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Monday, February 29, 2016

Session Report 2016-02-27. By Roland Red Oak

February 27, 2016 Session Notes

From the Journal of Roland Red Oak

The group for the day’s journey was Fayne, Roland, Milo, Draven, Borg, & Quasi. We hired Mandor and Seamus (traveled with us before), two local mercenaries to accompany us. We relaxed in the town for about 10 days; Fayne, Borg, and Quasi trained while Milo, Draven, and Roland worked in town earning a small amount of money.

We returned to the Mount of the Red Door and found 4 hobgoblins guarding the entrance, they informed us that King Ruck-Ruck would like to speak with our group. We decided to accompany the hobgoblins to the king, Rook-Rook, he asked if we had gone beyond the stairs with a yellow mold on the 1st level. We informed him that we have found the stairs but did not go down the stairs. He offered to pay an additional 500 gold to explore this area. We offered to explore the area after we finished the third level. He agreed.

The first room we encountered on the third floor was odd shaped with 5 mutant hobgoblins guarding the stairs, the room had two exits (a door to the south and a hall going south east). They introduced themselves and we found out that they have been hearing noises coming from the hallway without a door. The group decided to go through the closed door.

This led into a small room with a door to the east and a hall leading south. The room was filled with smashed tables and chairs. The group checked the door (hearing nothing and finding no traps) we entered a small armory with some remaining armor and weapons. The group noticed that the two sets of chain mail were magical, we took the armor with us and stuffed it into the bag of holding until we can identify it. Borg gave Seamus the crossbow and bolts, helping arm the mercenaries. The group celebrated our findings with much rejoicing!

The group returned to the small room and sent Ember the Pseudodragon down the hall to scout ahead for the group. He found a well-furnished barracks with a human soldier. The soldier spotted Ember and immediately drew his sword and charged after him, Ember decided that discretion is the better part of valor, turned tail and ran back to Fayne. Ember made it back to the group and the soldier did not continue the chase. The group decided to come down the hall to investigate, we entered the room and found six soldiers. The group prepared for battle, however Borg and Mandor started to yell at the group that the room was empty and became very concerned about thier companion’s mental health. Fayne stepped to the front of the group confident in his new abilities, casted shatter and nothing happened to the soldiers, this wiped the smirk of his smug elven face. Milo took several horrible blows from our opponents, but retaliated with a thunderwave spell that dropped one of the guards. Quasi stepped into the opening created by Milo’s spell and slaughtered two of the soldiers.

Kills – Milo 1, Quasi 3, Seamus 1, Roland 1

After the last soldier fell, the illusion collapsed and the well-furnished barracks became a dusty empty room. The group confused about what just happened decided to camp in the room and recover from the very trying ordeal. Borg and Quasi examined the chain mail and found that it is Sulian chain mail (+1 to saves vs. magic spells). After the rest the group found a secret/hidden door at the back of the empty barracks.  We found two chests, one locked and one unlocked. We found 1,800 silver pieces!!! Fayne unlocked the locked chest and found 270 gold and a magical chime, however he discovered a needle trap that jabbed into his right hand when he picked the lock. Luckily the poison had degraded with age and did not affect him.

The group returned to the room with the hobgoblin guards and proceeded down the remaining hallway. Sending Ember down first to stealthy scout ahead of the group. Ember broadcast telepathically to the group that the hall ends in a large room with two doors north, a door south, and a hall south as well. Aimlessly wandering around the room were ten humanoid looking frog men armed with shields and spears. The group decided to ambush the frog men, the group charged in and Roland dropped a spiked growth spell in the middle the frog men. As the group charged in Roland used thorn whip to drag a frog man across the spikes shredding him into a green paste. Draven, blasted a small group of the frog men with an ice knife spell that exploded into frozen chunks of dead frog. The sole remain frog man on our side of the spike growth spell was cut in two from a devastating blow from Borg. Fayne hit one of the remaining frog men with an eldritch blast that pushed him across the spike growth ripping him into a green chunky goo. The two frogs across the hall leaped to the attack only to be impaled on the spike growth spell, killing one that Quasi had shot with an arrow previously. As the group started to celebrate our victory, the door on the north corner burst open and 6 very large frog men entered the fray. The new frog men grouped up and attempted to charge the group, they were in a perfect position where Draven cast ice knife that slammed into the group and coating them in blue frost. Fayne cast shatter in the middle of the group, doing significant damage to the group. Quasi cast a hail of thorn spell and launched a volley of arrows into the frog man group. The arrow killed the middle frog man and the thorns rained down on the rest of the group, making frog kabobs out of the entire group and killing the remaining little frog man from the original group. The shaman of the group took off running, fleeing our mighty group. Quasi fired an arrow into one of the two remaining frog men, killing him with a shot to his bulbous eye. Roland finished off the group with a thorn whip spell to drag the last frog man across the spike growth grinding him into a frog like slush.

Kills – Roland 5, Draven 3, Borg 1, Fayne 1, Quasi 3

The group searched the dead frog men and found the only things they possessed were some wooden shields (13 total shields). Borg quickly stuffed them into the bag of holding and the group was ready to move on. The group decided to go through the first door to the north and found a small room with a black basalt alter flanked by two basalt pillars. The altar has been defiled and damaged, Roland determined that the altar may be related to some deity of evil. To the east was a hall that ended in a door. The group returned to the large room and entered the second door to the north.

Inside the second room we found an ornate desk and cabinets. After searching room we found nothing of value and moved on. The group decided to enter the room to the south.

Inside the room we found a large privy, we found a small book from some sort of an erotic cult. Borg took the book and placed it in his backpack, much to the disgust of the group. We decided to go down the hall that the frogmen ran down and ran into a cross hallway to the east. A quick trip down the hall found a large room with 6 marble pillars and a stairway to the south. The group decided to go back to the door way that the original hall to the south ended in.

The group entered the room to the south and found a very large room with 4 marble pillars that supported the vaulted ceiling. The southern wall is covered by a large black silk tapestry with geometric patterns. The walls are covered in strange paint that caught the light of torches and lanterns. There was a statue carved from scorched wood in the form of a wide mouthed demonic looking frog and a door leading to the north. Once we entered the room, Fayne, Milo, Draven, Quasi, Borg and Mandor began to walk to the statue and began to worship the frog statue. Roland began searching the room looking for a way to break the spell, mid-way through the search the group stood up, shook their heads, and looked around confused. The only thing the group could remember was the name Tsath Dagon. Milo recognized the name as the demon prince of dark waters.

After the un-nerving encounter with the frog demon the group decided to proceed to the northern door. Finding a medium sized room with an exit to the north. Six giant beetles scuttle around the room and attacked with slimy dripping pincers. The beetles made a horrible shrieking noise, releasing a brown cloud of poison mist. Fayne and Borg were stunned by the blast unable to move or act, both horribly burned by the poison attacks. Roland charged to the front lines and cast thunderwave pushing three of them back. The beetles retaliated by charging in savaging him with vicious pincer bites. Quasi speared one of the beetles with his rapier killing it. Roland re-payed the two beetles with a second thunderwave blasting them into pieces, killing them both. Milo speared a beetle expertly with his rapier, sliding the blade between the bugs plates, killing it instantly. Borg smashed the beetle that had just bitten Quasi, cutting it in half. The group charged and surrounded the remaining beetle, trying to end it quickly. Borg finished the last one off.

Kills – Quasi 1, Roland 2, Milo 1, Borg 2

Borg grabbed one of the beetle corpses and smeared its blood and goo at the entrance to the northern hall, stating it would allow him to see any foot prints in the goo if something travels through the room. The group then retreated to one of the rooms we had cleared earlier and decided to rest and recover after the devastating battle with the beetles.

After the rest, the group returned to the room with the beetles, we continued through the hall to the north and found a medium sized room with a statue on the western wall of the god Midas whose head has been replaced by a stone head of Vork (the goatee beared man). The northern wall had a hall going north, a frosted glass door going north, and another hall leading south from the southwestern corner. The group decided on going to the northern hall.

We entered into a large room filled with rubble and the southwest corner has collapsed. To the east was a door leading back to the room with the basalt alter. To the north was a hall with a door leading north and on the southwestern wall was a hatch made of adamantine. Much to our dismay we found another six of the spitting beetles we had fought previously. Roland dropped the spike growth spell on top of the beetles, carving them up as they moved. The beetles retaliated by squirting their mist clouds into the group, causing horrible burns and damage to the group. Fayne and Draven were stunned by the shrieking sound. The group of beetles charged through the spike growth taking horrible damage, but the soldiered through it to attack the group. They once again doused the group in their toxic mist, causing more damage to our wounded group. Draven would have collapsed if not for the timely intervention of Milo who pushed him out of the way, rallying his spirits, and returning him to the fight. Fayne moved back and blasted the group with shatter spell that shook the hall and rained dust down on the group, two of the beetle’s carapace burst from the sound wave. Draven launched magic missile into the group of monsters dropping two of them in the process. Quasi speared one of the two remaining, killing the little bug eyed bastard. Draven finished off the final beetle with a magic missle.

Kills – Fayne 2, Roland 2, Quasi 1, Draven 1

After finishing off the final bug we returned to the room the beetles occupied and a quick search revealed 18 gold pieces and a single gold earring. The group took a short rest to recover some of the damage we had suffered in our last battle.

We returned to the room with the statue of Midas and tried the frosted glass door, Draven opened the door with a mage hand spell. Past the frosted glass door is a small room filled with shelves full of a perfectly silvery metal circular plates. The plates had small engravings on them, but they did not appear to be a language or make up pictures. Borg grabbed one of the silver plates to take back to Karlsburg to see if any of the historians in town could identify the use of the plate. Draven noticed that the room had perfectly smooth walls that were at perfectly 90 degree angled corners.

The group then traveled down the hall to the south of the silver plate room, we found a bend to the east that ended in a door. Past the door we found a large room with 8 heavy basalt pillars hold up a vaulted ceiling. The southern wall is covered by blue curtain, to the north is a basalt statue of Midas in dwarf form carrying a craftsmen’s tools. Of note was the fact that the to the east is a door opposite the one we entered the room through.

As we entered the room, the statue came to life and charged into attack the group smashing poor Draven with a heavy blow to the head staggering the dwarf. Roland prayed to the forces of nature and column of moon light landed on the statue causing it to burst into flames. Milo cast Bane upon the creature, cursing it. Borg charged in and smashed it with heavy blows from his axe. The group threw all we had at the monster, slowly chipping away at it. During the pitched battle the rock monster smashed Borg with a viscous blow to the chest, blasting him off his feet and stunning him. With Borg on his ass, the monster smashed Quasi with a devastating blow. Fayne finally hit the creature with a heavy blast using his eldritch blast, staggering the beast but not dropping it. Angered beyond all reason, the creature turned on Quasi and delivered a horrendous blow that crushed bones and bruised flesh. Quasi retreated from the front lines, dashing to the rear of the room, dropped his sword, pulled his bow off his shoulder, knocked an arrow and fired it straight through the creature’s head. Causing it to crumble into a million pieces in front of the group.

Kills – Quasi 1

The group checked the room for hidden doors and traps, finding a short hallway behind the curtain which led to a stairway leading down. Deciding that we had enough of the mount the group decided to return to Karlsburg ending our adventures for the time.

Session Report 2016-01-16. By Roland Red Oak

January 16, 2018 Session

Time off – Fayne trained and leveled up to 2nd level, Roland read/translated the books and scrolls that were found on the last adventure. Borg worked for a local stables caring for the noble’s horses. Draven was working for a local sage. Milo performed at several local taverns and bars, very successfully. Quasi and Milo started hanging out with a rough crowd, gambling and carousing (he was a big winner!). Quasi took his winnings and started training as an acrobat (18 days put into the training).

After Fayne finished training the group got back together to review our previous exploits in the Mount of Red Door. Roland explained what he had found translating the books to the group, he decided that the next down time he would transcribe a copy of the important information from the books and scrolls. The group decided to reach out to the sage to look to sell the books.

Fayne re-hired Seamus to help protect him, Garbo was hired by Quasi and Borg. Milo and Draven hired a body guard for themselves as well, named Buddy. Quasi split the miscellaneous gear amongst the hirelings. Once we are all geared up we decided to descend into the Mount of the Red Door.

As we returned to the 1st level of the Mount we encountered hobgoblin guards on the way to the second level that stated King Ruck-Ruck was interested in seeing us. We were escorted into the throne room, the king asked if we had fought the Zombie Kings force. We confirmed that we were ambushed and killed several zombies. This pleased the king and he agreed to pay us 250 gold to remove the Zombie King and his forces from this level of the Mount. We agreed. Before we left Ruck-Ruck made sure to stress that he would disavow any knowledge of our expedition in case things go south for us.

We returned to the northern hallway and continued to explore into the 2nd level. The first room we entered there were 5 zombies milling around aimlessly in the small room. Roland cast Faire Fire and lit 3 of them in bright purple light. Draven cast a new spell, he had not worked the bugs out slammed the ice spike into the wall. Borg took a small scratch and retaliated with a swipe of his sword. Quasi opened up with viscous slice to the front two zombies. Fayne cast hex on one of the lead zombies and impaled it with his throwing knife. After much abuse the first zombie fell to the battle axe of Borg. Draven cast the ice knife spell again, successfully hitting the middle zombie in the group. The cold radiating from the spike caused the weakened zombie to crack apart. Just as the battle looked up for us a group of zombies joined the battle from down the hallway. Quasi thrust through the eye socket of the lead zombie. Draven seems to have mastered the ice knife spell as he slammed the spike into the reinforcements covering them in frost. Roland ended the faire fire spell to cast spike growth in front of the reinforcements, they will pay for every step. Borg cleaved one of the second to last of the original zombies in half. Quasi killed the last of the original zombies. One of the reinforcement zombies succumbed to wounds suffered from the walk through the spike growth spell. Quasi finished the last of the zombies with quick thrusts to the eye sockets.

Kill tally - Borg 2, Draven 1, Quasi 4, Roland 1

The group searched the dead zombies and found nothing of value, we then moved into the room we found the zombies in and once again found nothing of value. While discussing the aftermath of the battle Garbo suggested we use the “cheese grater” strategy. A spike growth spell and use of thunderblast, causing a pretty hardy laugh amongst the group.

We continued into the adjacent room and found dark stains covering the wall in a shapes that suggest letters in a language we do not recognize. We quickly searched the room and found no traps so Draven in a fit of cautiousness opened the chest with a mage hand spell and used it to recover the blood covered silver pieces inside.

We moved on down the hallway and found another door leading into a small room that once appeared to be a bedroom. There was smashed furniture from what looks like bed frames and other various pieces of broken furniture. Roland stumbled across a number of giant centipedes buried underneath the debris! Once again Borg took a beating to start the battle, poisoned by the bugs! Milo jumped into the fray and quickly killed the centipede on Roland. The group splattered the rest of the bugs. Roland and Milo tended to Borg’s vicious wounds, patching some of the damage. Borg was still a little woozy from the poison, but the group decided to soldier on.

Kill tally – Milo 1, Quasi 3, Borg 1,

 The group continues down the hall and comes to a circular room with a marble statue of what would have been the god Janus, however the head has been removed and replaced with a marble head of the goateed human we have seen before. The northern and southern halls ended in doors. The group decided to try the northern hall, opened the door, and found a room with a curtain on the northern wall. In front of the curtain stood a statue of a human female missing its arms. Finding nothing the group continued to the southern hall.

The southern hall/door, we listened to the door and could hear a single raspy voice coming from the other side. Speaking a language, we did not understand. The group retreated to the circular room and Draven used his mage hand spell to open the door. Once the door opened zombies spilled out into the hall and immediately attacked the group. Borg once again saved his masters life by blocking a shot that would have connected solidly with his head. Roland cast a flaming sphere spell dropping it behind the enemy lines, catching the rear guard on fire! As soon as the fireball came into existence it was snuffed out by something in further in the room. As the fire extinguished, Milo taunted the lead zombie to become enraged and slam into the door frame dropping dead. The leader of the zombies shambled into range and summoned a group of zombies in the room amongst our weaker spell casting friends. Borg and Quasi surged and attacked the lead zombies with renewed vigor. The zombies that rose from the ground charged into our group doing damage to Fayne. As the battle looked to be going poorly, when the leader blasts Quasi and Borg with some sort of spell, stunning them both. However, Milo came to the rescue, casting crown of madness on the leader causing him to rush in and attack the rear guard. The zombies retaliated and Draven took vicious wounds from two of them. Quasi and Borg took a beating at the front line, unable to defend themselves. Finally, they shook off the stun only to find out that Milo’s spell is no longer affecting the mage. The mage blasts Borg with magic missile dealing horrible wounds to the half-orc. Borg enraged by the beating he had taken, smashes the zombies in the front. Roland and Milo desperately try to patch up the wounded Borg. Quasi fights through the stun and delivers accurate thrusts of the blade to end two of the zombies. Seeing his leading zombies dropping dead, caused him to turn and run. With the loss of their leader, the rest of the zombies fell quickly to the blades of the group. Of note, was how the hirelings handled themselves. They helped dispatch the final zombie and protected the weaker members of the group.

Kill tally – Milo 1, Quasi 3, Roland 2, Seamus 1

The group decided to let the mage zombie flee the fight. We searched the vanquished zombies and found nothing of value. Draven pointed out that the zombie are all human and covered in ancient armor. The group dragged the zombie corpses to the room where the centipedes were located. We then returned to secret room and decided to rest and recover from the day’s battles.

8 hours later the group decided to return to the southern hall and found the door had been closed. Draven once again used the mage hand to open the door and the group stares into an empty room. As we enter the room we find a zombie ambush with the undead mage, multiple zombie guards, and some type of undead monstrosity. The group prepared for war!

Draven charged into the room and cast a spell that caused the monstrosity to glow in a sickly yellow light, weakening the beast. Quasi pushed his way to the front of the group pulled his bow off his back and fired an arrow at the undead mage and the unknown undead as the arrow crossed the distance to the mage, it sprouted thorns and rained down on them both. Causing huge amounts of damage to the mage and the monster at the end of the room. Roland cast spike growth on the hall between the heroes and the monsters, causing the monsters to adjust their tactics. The zombies charged to attack the group, getting shredded through the spiked growth. Milo cast thunderwave instigating the “cheese grater” strategy blasting a zombie across the room tearing him into tiny shredded pieces of zombie jerky. The monster charged through the spike growth suffering gruesome wounds to his legs to launch a vicious attack on Garbo, knocking him to the ground dead. After killing Garbo the monster shook off the effects of Draven’s spell. Surged through our line and attacked Borg, missing. The zombies pushed against our line Borg into a full defensive posture. The undead mage, blasted Borg with magic missile nearly killing him. Milo again cast thunderwave and disintegrated the two remaining zombies (one with sound and the other being blasted through the spike growth. Borg took a second to catch his breath, drink a potion, and viscously attacked the undead monster only to miss with a wild swing. One of the zombies that the mage summoned landed a devastating blow to Fayne, ripping him open from shoulder to hip. Fayne screamed in pain, gritted his teeth and summoned his courage. The mage once again cast magic missile to blast Milo with the painful spell, luckily Milo survived and was able to cast a cure wound to patch himself up. Roland, risking his own life and limb rushed to the front and dodged an attack to heal Borg back to almost full health. Borg charged at the undead monster and crushed it’s skull with a mighty swing! Quasi thrust through the skull of the undead on top of him. After seeing his allies fall the undead mage once again showed his true colors and fled the battle like the coward he is. Seamus took a swipe to the head, dropping him to the ground. Fayne, finally freed to move, got the closest zombie in range and blasted it with a mighty eldritch blast. The zombie staggered but did not go down. The battle quickly turned once the undead mage fled the battle with Milo and Quasi finishing off the remaining undead.

Kill tally – Milo 4, Quasi 4, Borg 1 (undead monstrosity),

Roland quickly moved through the group and patched everyone up with his healer’s kit, binding wounds and applying salves to help recover from the battle.

We gathered our forces and followed hot on the heels undead mage and into the adjoining room. The room was filled with treasure chests, but we soldiered on after the villain. Leaving through the door at the back of the room we followed him to a three-way junction, Quasi read the trail signs and we followed him into a large room. Inside the room was a tapestry with a depiction of a goateed human male floating above a field of sullian warriors, the man had a gruesome neck wound. Quasi instantly deducted that the zombie mage had fled into a secret room behind the tapestry. The group charged after him and found a small room filled with the heads of the statues and the zombie mage cowering at the back of the room.

As we entered the room, the mage unleashed magic missile straight at Quasi. Unable to avoid them, Quasi took several sharp blows, further enraging the ranger/bounty hunter. Milo cast faire fire on the mage, he burst into a glowing orange outline. Draven returned the favor and blasted the undead mage with magic missile causing horrible injuries. Quasi pulled his bow out and planted an arrow deep into the undead mage’s chest. Borg followed Quasi’s attack and charged into the room cutting down the undead mage. Borg looking with disdain at his opponent, spit into his hands, gripped the axe in both hands and chopped the head of the undead mage off. Taking the head as proof/trophy.

The group returned to the treasure room, searched the room/chests for traps. Finding nothing, Draven used a mage hand spell to open the chests finding a lot of coin. While the group was going through the treasure, Quasi returned to the room with tapestry and carefully took it down and prepared it for the group to transport back to town.

The group decided to rest in the hidden room with the statue heads, we recovered and decided to finish exploring the level before reporting to the hobgoblin king, Ruck-Ruck.

We entered a large room we found a statue of a dwarf lying on its side. Draven examined the statue and found that it was a “still born” dwarf who was not brought successfully to life. Draven said a short Dwarven prayer to the dead over the statue/stone corpse. After observing a brief moment of silence the group continued down the hall and found a staircase heading down. The stairway is flanked by two statues of female warriors. The second statue is heavily damaged. The group decided that we were not ready to head to the lower level and returned to the area we had not explored.

We found a restroom in bad repair, smelling horribly, the group decided to leave the room.

The group went to the end of the last branch of the hallway and found a large door, that is warped, stuck, and shot through with silvery veins of what appears to be metal. The group did not find any traps, so Borg and Quasi grabbed the battering ram and destroyed the door. Inside we found a room that has a floor covered in a grey liquid. When the door fell into the liquid the grey metallic goo, rushed over the door and dissolved it quickly. We decided to leave the liquid alone.

We returned to Ruck-Ruck and showed him the zombie king’s head, he gave us 50 gold and said we had to demonstrate that the area is clear. We showed the group of hobgoblins the cleared area. When we got to the silver liquid, the hobgoblins claimed we had not finished our duty. So we returned to the king and he gave us 100 gold for killing the zombies and offered us an additional 100 gold to kill/remove the liquid.

The group decided that we would return to Karlsburg and discuss the silver liquid. The group gathered up several of the statue heads and attempted to replace them on the damaged statues in the 1st and 2nd level of the mount. We successfully replaced the head of the Valdros and we were blessed with a one time 24 hour period of +1 charisma.

The group returned to Karlsburg and ended this session.