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Monday, February 29, 2016

Session Report 2016-01-16. By Roland Red Oak

January 16, 2018 Session

Time off – Fayne trained and leveled up to 2nd level, Roland read/translated the books and scrolls that were found on the last adventure. Borg worked for a local stables caring for the noble’s horses. Draven was working for a local sage. Milo performed at several local taverns and bars, very successfully. Quasi and Milo started hanging out with a rough crowd, gambling and carousing (he was a big winner!). Quasi took his winnings and started training as an acrobat (18 days put into the training).

After Fayne finished training the group got back together to review our previous exploits in the Mount of Red Door. Roland explained what he had found translating the books to the group, he decided that the next down time he would transcribe a copy of the important information from the books and scrolls. The group decided to reach out to the sage to look to sell the books.

Fayne re-hired Seamus to help protect him, Garbo was hired by Quasi and Borg. Milo and Draven hired a body guard for themselves as well, named Buddy. Quasi split the miscellaneous gear amongst the hirelings. Once we are all geared up we decided to descend into the Mount of the Red Door.

As we returned to the 1st level of the Mount we encountered hobgoblin guards on the way to the second level that stated King Ruck-Ruck was interested in seeing us. We were escorted into the throne room, the king asked if we had fought the Zombie Kings force. We confirmed that we were ambushed and killed several zombies. This pleased the king and he agreed to pay us 250 gold to remove the Zombie King and his forces from this level of the Mount. We agreed. Before we left Ruck-Ruck made sure to stress that he would disavow any knowledge of our expedition in case things go south for us.

We returned to the northern hallway and continued to explore into the 2nd level. The first room we entered there were 5 zombies milling around aimlessly in the small room. Roland cast Faire Fire and lit 3 of them in bright purple light. Draven cast a new spell, he had not worked the bugs out slammed the ice spike into the wall. Borg took a small scratch and retaliated with a swipe of his sword. Quasi opened up with viscous slice to the front two zombies. Fayne cast hex on one of the lead zombies and impaled it with his throwing knife. After much abuse the first zombie fell to the battle axe of Borg. Draven cast the ice knife spell again, successfully hitting the middle zombie in the group. The cold radiating from the spike caused the weakened zombie to crack apart. Just as the battle looked up for us a group of zombies joined the battle from down the hallway. Quasi thrust through the eye socket of the lead zombie. Draven seems to have mastered the ice knife spell as he slammed the spike into the reinforcements covering them in frost. Roland ended the faire fire spell to cast spike growth in front of the reinforcements, they will pay for every step. Borg cleaved one of the second to last of the original zombies in half. Quasi killed the last of the original zombies. One of the reinforcement zombies succumbed to wounds suffered from the walk through the spike growth spell. Quasi finished the last of the zombies with quick thrusts to the eye sockets.

Kill tally - Borg 2, Draven 1, Quasi 4, Roland 1

The group searched the dead zombies and found nothing of value, we then moved into the room we found the zombies in and once again found nothing of value. While discussing the aftermath of the battle Garbo suggested we use the “cheese grater” strategy. A spike growth spell and use of thunderblast, causing a pretty hardy laugh amongst the group.

We continued into the adjacent room and found dark stains covering the wall in a shapes that suggest letters in a language we do not recognize. We quickly searched the room and found no traps so Draven in a fit of cautiousness opened the chest with a mage hand spell and used it to recover the blood covered silver pieces inside.

We moved on down the hallway and found another door leading into a small room that once appeared to be a bedroom. There was smashed furniture from what looks like bed frames and other various pieces of broken furniture. Roland stumbled across a number of giant centipedes buried underneath the debris! Once again Borg took a beating to start the battle, poisoned by the bugs! Milo jumped into the fray and quickly killed the centipede on Roland. The group splattered the rest of the bugs. Roland and Milo tended to Borg’s vicious wounds, patching some of the damage. Borg was still a little woozy from the poison, but the group decided to soldier on.

Kill tally – Milo 1, Quasi 3, Borg 1,

 The group continues down the hall and comes to a circular room with a marble statue of what would have been the god Janus, however the head has been removed and replaced with a marble head of the goateed human we have seen before. The northern and southern halls ended in doors. The group decided to try the northern hall, opened the door, and found a room with a curtain on the northern wall. In front of the curtain stood a statue of a human female missing its arms. Finding nothing the group continued to the southern hall.

The southern hall/door, we listened to the door and could hear a single raspy voice coming from the other side. Speaking a language, we did not understand. The group retreated to the circular room and Draven used his mage hand spell to open the door. Once the door opened zombies spilled out into the hall and immediately attacked the group. Borg once again saved his masters life by blocking a shot that would have connected solidly with his head. Roland cast a flaming sphere spell dropping it behind the enemy lines, catching the rear guard on fire! As soon as the fireball came into existence it was snuffed out by something in further in the room. As the fire extinguished, Milo taunted the lead zombie to become enraged and slam into the door frame dropping dead. The leader of the zombies shambled into range and summoned a group of zombies in the room amongst our weaker spell casting friends. Borg and Quasi surged and attacked the lead zombies with renewed vigor. The zombies that rose from the ground charged into our group doing damage to Fayne. As the battle looked to be going poorly, when the leader blasts Quasi and Borg with some sort of spell, stunning them both. However, Milo came to the rescue, casting crown of madness on the leader causing him to rush in and attack the rear guard. The zombies retaliated and Draven took vicious wounds from two of them. Quasi and Borg took a beating at the front line, unable to defend themselves. Finally, they shook off the stun only to find out that Milo’s spell is no longer affecting the mage. The mage blasts Borg with magic missile dealing horrible wounds to the half-orc. Borg enraged by the beating he had taken, smashes the zombies in the front. Roland and Milo desperately try to patch up the wounded Borg. Quasi fights through the stun and delivers accurate thrusts of the blade to end two of the zombies. Seeing his leading zombies dropping dead, caused him to turn and run. With the loss of their leader, the rest of the zombies fell quickly to the blades of the group. Of note, was how the hirelings handled themselves. They helped dispatch the final zombie and protected the weaker members of the group.

Kill tally – Milo 1, Quasi 3, Roland 2, Seamus 1

The group decided to let the mage zombie flee the fight. We searched the vanquished zombies and found nothing of value. Draven pointed out that the zombie are all human and covered in ancient armor. The group dragged the zombie corpses to the room where the centipedes were located. We then returned to secret room and decided to rest and recover from the day’s battles.

8 hours later the group decided to return to the southern hall and found the door had been closed. Draven once again used the mage hand to open the door and the group stares into an empty room. As we enter the room we find a zombie ambush with the undead mage, multiple zombie guards, and some type of undead monstrosity. The group prepared for war!

Draven charged into the room and cast a spell that caused the monstrosity to glow in a sickly yellow light, weakening the beast. Quasi pushed his way to the front of the group pulled his bow off his back and fired an arrow at the undead mage and the unknown undead as the arrow crossed the distance to the mage, it sprouted thorns and rained down on them both. Causing huge amounts of damage to the mage and the monster at the end of the room. Roland cast spike growth on the hall between the heroes and the monsters, causing the monsters to adjust their tactics. The zombies charged to attack the group, getting shredded through the spiked growth. Milo cast thunderwave instigating the “cheese grater” strategy blasting a zombie across the room tearing him into tiny shredded pieces of zombie jerky. The monster charged through the spike growth suffering gruesome wounds to his legs to launch a vicious attack on Garbo, knocking him to the ground dead. After killing Garbo the monster shook off the effects of Draven’s spell. Surged through our line and attacked Borg, missing. The zombies pushed against our line Borg into a full defensive posture. The undead mage, blasted Borg with magic missile nearly killing him. Milo again cast thunderwave and disintegrated the two remaining zombies (one with sound and the other being blasted through the spike growth. Borg took a second to catch his breath, drink a potion, and viscously attacked the undead monster only to miss with a wild swing. One of the zombies that the mage summoned landed a devastating blow to Fayne, ripping him open from shoulder to hip. Fayne screamed in pain, gritted his teeth and summoned his courage. The mage once again cast magic missile to blast Milo with the painful spell, luckily Milo survived and was able to cast a cure wound to patch himself up. Roland, risking his own life and limb rushed to the front and dodged an attack to heal Borg back to almost full health. Borg charged at the undead monster and crushed it’s skull with a mighty swing! Quasi thrust through the skull of the undead on top of him. After seeing his allies fall the undead mage once again showed his true colors and fled the battle like the coward he is. Seamus took a swipe to the head, dropping him to the ground. Fayne, finally freed to move, got the closest zombie in range and blasted it with a mighty eldritch blast. The zombie staggered but did not go down. The battle quickly turned once the undead mage fled the battle with Milo and Quasi finishing off the remaining undead.

Kill tally – Milo 4, Quasi 4, Borg 1 (undead monstrosity),

Roland quickly moved through the group and patched everyone up with his healer’s kit, binding wounds and applying salves to help recover from the battle.

We gathered our forces and followed hot on the heels undead mage and into the adjoining room. The room was filled with treasure chests, but we soldiered on after the villain. Leaving through the door at the back of the room we followed him to a three-way junction, Quasi read the trail signs and we followed him into a large room. Inside the room was a tapestry with a depiction of a goateed human male floating above a field of sullian warriors, the man had a gruesome neck wound. Quasi instantly deducted that the zombie mage had fled into a secret room behind the tapestry. The group charged after him and found a small room filled with the heads of the statues and the zombie mage cowering at the back of the room.

As we entered the room, the mage unleashed magic missile straight at Quasi. Unable to avoid them, Quasi took several sharp blows, further enraging the ranger/bounty hunter. Milo cast faire fire on the mage, he burst into a glowing orange outline. Draven returned the favor and blasted the undead mage with magic missile causing horrible injuries. Quasi pulled his bow out and planted an arrow deep into the undead mage’s chest. Borg followed Quasi’s attack and charged into the room cutting down the undead mage. Borg looking with disdain at his opponent, spit into his hands, gripped the axe in both hands and chopped the head of the undead mage off. Taking the head as proof/trophy.

The group returned to the treasure room, searched the room/chests for traps. Finding nothing, Draven used a mage hand spell to open the chests finding a lot of coin. While the group was going through the treasure, Quasi returned to the room with tapestry and carefully took it down and prepared it for the group to transport back to town.

The group decided to rest in the hidden room with the statue heads, we recovered and decided to finish exploring the level before reporting to the hobgoblin king, Ruck-Ruck.

We entered a large room we found a statue of a dwarf lying on its side. Draven examined the statue and found that it was a “still born” dwarf who was not brought successfully to life. Draven said a short Dwarven prayer to the dead over the statue/stone corpse. After observing a brief moment of silence the group continued down the hall and found a staircase heading down. The stairway is flanked by two statues of female warriors. The second statue is heavily damaged. The group decided that we were not ready to head to the lower level and returned to the area we had not explored.

We found a restroom in bad repair, smelling horribly, the group decided to leave the room.

The group went to the end of the last branch of the hallway and found a large door, that is warped, stuck, and shot through with silvery veins of what appears to be metal. The group did not find any traps, so Borg and Quasi grabbed the battering ram and destroyed the door. Inside we found a room that has a floor covered in a grey liquid. When the door fell into the liquid the grey metallic goo, rushed over the door and dissolved it quickly. We decided to leave the liquid alone.

We returned to Ruck-Ruck and showed him the zombie king’s head, he gave us 50 gold and said we had to demonstrate that the area is clear. We showed the group of hobgoblins the cleared area. When we got to the silver liquid, the hobgoblins claimed we had not finished our duty. So we returned to the king and he gave us 100 gold for killing the zombies and offered us an additional 100 gold to kill/remove the liquid.

The group decided that we would return to Karlsburg and discuss the silver liquid. The group gathered up several of the statue heads and attempted to replace them on the damaged statues in the 1st and 2nd level of the mount. We successfully replaced the head of the Valdros and we were blessed with a one time 24 hour period of +1 charisma.

The group returned to Karlsburg and ended this session.

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